The 3 C's
- 1Check. Make the scene safe for you first — traffic, fire, electricity, water, fumes. Then check the victim to find out what's wrong.
- 2Call. Call 911. If others are present, send two people to call for help. It's fine to ask the dispatcher what to do.
- 3Care. Give the best care you can for that emergency while you wait. Unless the scene is unsafe, do not move the victim — a possible head, neck, or spine injury can be made worse by moving.
Check → Call → Care is the order, but it flexes: for massive bleeding, get firm pressure on the wound immediately while you send someone else to call.
The hurry cases
- Serious bleeding. Blood flowing continuously or spurting, or a large volume lost. Get firm pressure on the wound immediately.
- Heart attack / sudden cardiac arrest. Collapse, unresponsive, no normal breathing. Begin CPR if trained and use an AED.
- Stopped breathing. Not breathing, or not breathing normally. Begin rescue breaths / CPR.
- Stroke. Use FAST — Face drooping, Arm weakness, Speech difficulty, Time to call for help.
- Poisoning. A harmful substance swallowed, breathed in, on the skin, or in the eyes. Call for help — in the U.S., Poison Help is 1-800-222-1222, and call 911 for a collapsed or not-breathing victim.
When to use it
- The first question at any emergency: "Is this a hurry case?" decides whether you act in seconds or have time to assess.
- Sorting a chaotic scene. Hurry cases come before minor injuries — a bleeding-out limb before a sprained ankle.
- The backbone of the Scout through First Class first-aid progression and the First Aid merit badge.
Common mistakes & safety
- Scene safety is not optional. A rescuer who becomes a second victim helps no one. Check for hazards before approaching.
- Don't delay care on a hurry case to look up instructions. For these emergencies minutes matter — the sooner CPR starts after cardiac arrest, the better the chances of survival and of protecting the brain.
- Wear barriers when available — gloves for bleeding, a breathing barrier for rescue breaths — but not having them is no reason to freeze.
- You give first aid, not diagnosis. The goal is to keep the person alive and stable until trained help takes over, then hand off.
- Call early. For a true hurry case, calling 911 is part of the response, not a last resort.
Going deeper
- Heart attack vs. sudden cardiac arrest. A heart attack is a blockage cutting blood to part of the heart muscle — the person is often still awake. Cardiac arrest is the heart stopping — unresponsive, not breathing normally. A heart attack can lead to cardiac arrest, which is why the two appear together.
- The list has shifted over time. Older handbooks framed a shorter "big" list (stopped breathing, no heartbeat, severe bleeding, poisoning, sometimes shock); current materials add stroke and split out cardiac arrest. The idea is unchanged: a handful of things that kill fast.
- The 3 C's mirror the Red Cross sequence (check, call, care), so a scout trained in one framework recognizes the other.
- Worth memorizing: Poison Help, 1-800-222-1222, alongside 911.
Official source
"Hurry" Cases — Scouting America →This is general first-aid information, not a substitute for hands-on training. Take a certified first-aid/CPR course, and confirm current requirement text at scouting.org.